Take Me Back To The “Writing Section” American Conquest - Uniqueness Of Nations There is one thing that sticks out about American Conquest, primarily above all other RTS
The most varied nations and civilizations are of course between the Indians and the new explorers. Indians will require different strategies including that of military might and economic endurance against the new explorers of “their” world. Of course, one of the obvious differences between the Indians is the aspect of forts. Indians will not have fortresses, and even more so some Indian tribes will be nomadic, with the ability of packing their tents and moving from one place to the next... Although that information is not new, it is certainly unique and makes the Indians more stealthy and strategic in movement. Another interesting aspect of the Indians is the fact of the warriors actually influencing economic value. While in many games, warriors of a certain civilization are limited to helping the growth and the developement of the army, in American Conquest some Indian Warriors will actually have the ability to help the economy...
More interesting is the balance between nations and Indians. GSC has tried desparately to include Indians as difficult warriors, and certainly they will be. Along with the fact that Indians are very stealthy, they can reveal certain places on the map. Through an Indian Shaman, they can do this. Perhaps, through such an advantage and technique, Indians can avoid entire attacks. And along with this aspect, perhaps it is possible to avoid an attack from nations entirely... As stated before, Indians will be able to be “on the move” or otherwise are nomadic. Perhaps the Indian Shaman can link two advantages, one being the ability to reveal certain
Indians will also be able to reveal enemy encampments as well, or perhaps trade routes. This can be an entire uniqueness to Indians, as planning raids and ambushes can be pre-meditated, rather than in the moment of spotting trade routes, or enemies. This will be a vital role with Indians, and other vunerable aspects of nations will have to be aware. Turning to the uniquesness of graphics, GSC has promised that nearly every singe nation will have a set of entirely different units. Therefore, battles will be completely unique and amazing. The difference battles are numerous, and such variation will draw players into American Conquest. Along with the fact of differences in nations and Indians, there will be sets of different resources for Indians as well as each nation. GSC explains:
It is too early to list all the aspects that are unique in American Conquest, and certainly we will find out more about nations and units later in American Conquest’s developement. For now, be sure to expect entirely different set of resources, building types, technologies, units, bonuses, and strategies for each nation and civilization!
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